Permanent Injuries

If a creature or player takes damage from a hit equal to half or more of its total hit points, it must make a DC15 Con save or suffer an effect of System Shock.

To determine the type of shock, consult the System Shock table on p. 273 Dungeon Master’s Guide.

Characters have a chance of suffering a permanent injury if they:

  • Take a hit that causes damage equal to half or more of their total hit points.
  • Fail a death saving throw by 5 or more.

The character must make a DC10 Con save.  To determine the type of injury, consult the Lingering Injuries table on p.272 Dungeon Master’s Guide.

Permanent Injuries

Fury of the Immortals DNDENCDM