Fury of the Immortals

The Diamond Stiff
Fury of the Immortals

Campaign Journal – Winter, 10th year of the reign of Uther Andahar

The party rode forth from Sildonis’ tower in Hap with an eye to preventing the meeting between the mercenary Phoedele and her employer “Barcero” – a Thonian necromancer in league with the Wizard’s Cabal.  Their horseback journey to the “Ghost Hold” of Sandersal Manor was cold, snowy and uneventful, but their evening there was anything but.

Sandersal must have once been an elegant three-story, fortified retreat for a Thonian grandee, but had fallen on hard times since its abandonment to Skandaharian raiders and transient beasts.  Stealthily creeping through the burned timbers of the collapsed manor, the party found little remaining intact apart from a small coffer containing gems in the ruined watchtower.

With little to hold their interest, Arwan led the Companions to the rear walled courtyard of the house.   He found it occupied by a man wearing exotic, velvet, black embroidered robes guarded by three bald, pale, gray-skinned creatures bearing sharp, elongated teeth and claws and smelling of the grave and two muscular, tattooed and pierced guards bearing blunt weapons. 

The man paced about the small room incessantly and occasionally poked his head out of its doors to look about the courtyard.  After watching this for a while Arwan concluded the man must be Barcero and concocted a plan to sneak in through the stable’s broken window and surprise the corrupt gathering before Phoedele arrived.

As Arwan dragged himself quietly and slowly through the empty window frame, holding his breath, every muscle tense and ready for the coming violent confrontation, the room suddenly exploded with a thunderous roar.  A shockwave sent Arwan flying back into the courtyard nearly knocking him insensate.

Earos had opted for a different plan in which he turned himself into an invisible, arcane bomb.  Naturally, a chaotic melee ensued between Barcero, his guardians and the Companions.  By its conclusion, Barcero had fled through a summoned portal and the party managed to capture one of his tattooed thugs. 

Under interrogation he revealed that Phoedele did not show as intended, presumably double-crossing Barcero and making for Peldan’s Helm to seek out the Vault of Song’s secrets for herself.  As the party planned to set out for Peldan’s Helm in the morning to catch her, Earos rode off into the night with the captive towards Jackport.  Separating himself from the party at great risk to himself, Earos made clear bringing the Thonian agent to justice was his highest priority.

16th session –950XP (total all sessions: 12900)

"Just wait until the 29th." (X will never happen – Mystaran months only have 28 days)

Hap Happening
Fury of the Immortals

Campaign Journal – Winter, 10th year of the reign of Uther Andahar

The Raven’s Companions pointedly downed their ale before dashing out of the Millery Inn door to face an orcish attack in the dimming evening light.  Between Arwan’s twin rapiers, Filandriel’s deft arrows, Earos’ endless thunder magic and Niko, the party ended the threat to Hap in short order.  Though not before Niko turned into a plant – an example of the wild magic, or “Wyrd,” that permeates parts of the Northlands.

While Earos remained in the village to help battle a burgeoning blaze, the rest of the Companions trudged off through the mud and snow towards the shouts and sounds of battle coming from Sildonis’ tower at the base of nearby Haptooth Hill.

Arriving, they found a raging battle underway between several orcs and a beserk guardian, Sildonis unconscious and gravely wounded, and the apprentice Drindol locked in the cottage at the rear of the tower. 

The party managed to defeat the orcs as Niko stabilized Sildonis.  Earos arrived just in time to heal and rouse the Wizard of the Wood, so he could keep his rampaging Flesh Golem from crushing the life out of Arwan.   With the immediate danger over Sildonis and Drindol pieced together how several orcs had stolen an elvish artifact – the Diamond Staff of Chomylla – and fled before the Golem could stop them.

Filandriel tracked the orcish raiders to a cave just a quarter mile north of Haptooth Hill.  Discovering horses inside the cave entrance (which the party thought odd for orcs), Earos noisily tramped inside bringing on an attack from the rest of the inhabitants – more orcs and a few human warriors and mage.  The humans’ clothing bore a symbol of a lightning bolt and skull and the orcs appeared to have sharp, animal teeth embedded in their hide gauntlets.

After a battle with more Wyrd – this time Earos glowing brightly and blinding friend and foe alike – the party discovered a letter on the dead mage.  It suggested that a Captain Phoedele had fled the cave with the Diamond Staff to meet one Barcero at a “ghost manor” on the coast near Archlis.  It appears the party will need to interrupt this rendezvous to recover the Diamond Staff and the key to lost, elven knowledge.

XP is awarded as follows:

15th session –1420XP (total all sessions: 11950)

The Immortals bless the sage who leaves before the storm.  (Ylari common saying)

Cloaker & Dagger
Fury of the Immortals

Campaign Journal – Winter, 10th year of the reign of Uther Andahar

Finalizing their plans for Three Crowns, the Raven’s Companions rode forth from Blackmoor town into the snow and mud of The Raider’s Road.  They encountered little on their four-day journey save biting wind, flurries and one disheveled, filth encrusted traveler who pointed them to the Old North Watchtower.  Of course, he warned them they were seeking their dooms. 

Arriving shortly after dark at seaside, a friendly fisherman named Kibar poked his head and lantern out of his small cottage to offer the Companions assistance.  He laughed off the suggestion that the ruined tower was haunted – prematurely it seems, as a low, mournful, moan from the tower sent the Companions fleeing in panic.

After they collected themselves, Niko and Arwan crept into the basement of the tower where they discovered a strange diagram on the floor and a recently burned black candle.  Almost as soon as they entered the room a black, fleshy manta-like creature swept down on Arwan from the ceiling engulfing him.

Arwan was in serious danger struggling for breath and being bitten.  His friends heroically managed to free him from the creature to which Arwan administered the final killing blow.  As the battle came to an end, Filandriel snagged a young man fleeing the second floor of the tower.

He told the party he was Sizen, apprentice to Sildonis, Wizard of the Wood and friend to elves.  He apologized for an attempted summoning gone awry.  Earos put the young man to work helping to build Three Crowns as the planned building of the town was soon underway.  A few days later he was permitted to finish delivering his master’s messages to Maus.

Five weeks later, after the final stone was laid in Three Crowns and the Companion’s officially dedicated the town, the party rode off in search of Sildonis at the village of Hap in the south of the Elf Wood.  Baik Telor was left to tend to their flock. 

They found it odd when they arrived that a young, blonde haired boy named Drindol, not a young dark haired boy named Sizen, served as Sildonis’ apprentice.  They did not have long to ponder whether the summoning was really an accident before the town smith burst into the inn  to announce that Orcs and wolves were attacking Hap!

XP is awarded as follows:

14th session –1300XP (total all sessions: 10530)

“Trust No One and Keep Your Dagger Handy" (When discussing the Thyatian Senate)

The Knight's Watch
Fury of the Immortals

Campaign Journal – Winter, 10th year of the reign of Uther Andahar

Once free of the Comeback Inn, the party, now calling themselves The Raven’s Companions, set about to bettering themselves.  Nikolaj immersed himself in the scholarly world of the University, Earos spent time with Alwyn Morland learning the songs and legends of the Northlands and Arwan, nay, Sir Arwan, spent his time practicing sword craft with the formidable Rissa Aleford.  The usually taciturn Rissa occasionally even seems to smile at the idea that she correctly assessed the Companions' characters when she vouchsafed at the Inn.

Taking a break from self-improvement, the three also made ample plans to turn the Old North Watchtower into a bustling trading stop and defensive position.  They hope that the new town’s position alongside The Raider’s Road halfway between Blackmoor Town and Maus will make the planned for Knight’s Fall Inn an essential stop for any traveler. 

Sir Arwan and his companions will call the town Three Crowns in honor of their partnership and their mostly closely held principles.   King Uther was delighted to learn that the Companions plan to repair and reinforce the watchtower against Skandaharian pirates and the Egg’s minions, provide a guard and militia, build extensive dry docks and even build a school and amphitheater. 

As the founder of the Blackmoor University could only be a proponent of education, King Uther has decided to pay for a teacher for the Three Crown’s school out of his personal estate.  And, for making a most charitable gesture, he has named Earos the “Schoolmaster of Three Crowns.”  The King made it plain that he wishes the rest of his nobles to take lesson from Earos’ generosity.

All that remains now is for the Companions to scout the ruined fort to ensure it is safe to begin building their dream.  Verily, though the ruins of the Old North Watchtower do rest on the edge of what some northerners consider a haunted fen, such rumors are unlikely to dissuade adventurers of the Companions’ singular daring.

XP is awarded as follows:

13th session –1400XP (total all sessions: 9230)

"Corunglain wasn't built once." (Darokinian saying, refers to optimism in the face of adversity.)

The Return of the King
Fury of the Immortals

Campaign Journal – Winter, 10th year of the reign of Uther Andahar

After the daring rescue of King Uther the Rectifier from the Prison Out of Time, the fame of the “Travelers from Far” has spread throughout the Northlands – in no small part due to Earos’ ballads of original composition.

They tell of how Earos blew the Iron Duke’s soldiers off of their feet with thunderous magic that nearly shook the Inn apart.  They tell of how Niko felled Dubonino the trickster by summoning a terrible serpent.  They tell of how Arwan sheared his way through the Iron Duke’s vaunted soldiers with his twin rapiers and they tell of how he took The Warden unawares running him through as he tortured the King in the Inn’s tower room.  They also tell of how brave Arwan was grievously wounded by the poisoned dagger of the beautiful and traitorous Lola Dafin.

Earos’ ballads also tell of how King Uther took to horse to confront the Egg’s forces almost immediately after being freed.  He drove them back from Blackmoor’s borders while Rissa Aleford, Baroness of the Lakes, rode forth to drive off the Iron Duke’s forces.

With his borders secured, the King’s mind turned to justice.  With the other conspirators dead or exiled to an unknown time, Lola Dafin, the Thonian songstress, was tried for the murder of the barkeep Wallingford Batts and her part in the kidnapping.  She was hanged on a chill early winter morning.  With her last breath she cursed Earos to the Nine Hells for laying a hand on her.

Naturally, King Uther was more than pleased with the party’s bravery and many rewards were showered upon the party.  Arwan was knighted and given the right to bear arms and mete justice within the Kingdom of Blackmoor.  He is also being considered for the title of Bailiff of the Old North Watchtower.  Earos was offered a stipend of 30GP per month to keep The Fetch informed of any news during his rounds of the Northlands.  Nikolaj was given the run of The University and its research facilities.

Nikolaj earned an Inspiration for scaring the pants off of all of us.

XP is awarded as follows:

12th session –1980XP (total all sessions: 7830)

"More axes to grind than a dwarven smith." (common Known World saying)

Go Fetch!
Fury of the Immortals

Campaign Journal – ????

With smoke rising from the outlying villages of Blackmoor, it became clear to all in the Inn that the need to locate King Uther was imminent and that everyone’s’ lives hung in the balance.  It appeared it would be no more than a day or two before the Egg or Iron Duke’s forces laid waste to all in their path.

In such dire circumstances, the party naturally turned to drinking, arm wrestling, brawling with other guests, seducing other guests and re-arranging other guests’ possessions.   

Along the way, they did pick up on the juicy gossip that some within Blackmoor (particularly Timothy Curlytop the halfling) believe that the University and its “science” will lead Blackmoorians away from Ixion and risk the sun god’s ire.  Barnabas the Wanderer interjected that Uther’s obsession with finding the great, silver City of the Gods and using the University to copy its magics were blinding him to this folly.

Despite these diversions, the party somehow convinced Lola the songstress’ manager – Dubonino – that they were eager to make their exit.  He then admitted to them that he had a “helper” that could get them all out of the Inn through the Gate.  All Dubonino requires of the party is to “take care of” some guards along the way. 

Instead of using this information for their own gain, they reported it promptly to The Fetch.  The Fetch believed that someone who could readily move through the Gate to an intended destination (which he had not previously thought possible) might very well have abducted the King using the same means. 

As such, he readily agreed the party should go along with Dubonino’s plan and offered them two potions to aid them.   He bade them not tell anyone lest they tip him off.

Not knowing what lies on the other side of the Gate – the party will need to rest and prepare for their excursion.  Certainly, they will have an easier time relaxing than Marfeldt the Barbarian, who is currently being “questioned” in the matter of being in possession of a soul stealing lute.

Earos earned an Inspiration for sneakily framing Marfeldt the Barbarian in an act of petty revenge and convincing the master thief Scotty Debelfry that he is a prophet.

XP is awarded as follows:

11th session –400XP (total all sessions: 5850)

"Dodgy as the displacer beast." (common Known World saying)



The Once and Future? King
Fury of the Immortals

Campaign Journal –  ????

After using the mists of the Comeback Inn’s basement gate for more than just cooling ale, the party found themselves in a tricky situation.  Stepping through the gate, the party had returned to the Inn, but not as they left it.  Instead of a dusty, empty Inn that only housed a few odd corpses and abandoned jewelry, they found an Inn crowded with life.   It also appeared to no longer sit atop a rocky outcropping in the desolate, sulphurous Broken Lands.  Rather, it sat in a quaint city in a lush, hilly land under the watchful eye of black stone castle – leaving the party to wonder just where and when they were. 

They quickly learned the Inn’s residents called their land Blackmoor – a land that the party’s research had told them existed in Mystara’s distant past.   Though purportedly an ancient kingdom, the sharp, polished halberd blades they met upon exiting the gate seemed as new as their own blades.

After being disarmed by one Jallapiere and several guards, the party was interrogated by the Fetch – the “Peacekeeper of the University of Blackmoor.”  They learned that Blackmoor’s King and liberator – Uther Andahar – had recently gone missing from the Inn and that the Fetch considered the party suspects.  He doubted their protests of innocence due to the unusual nature of their arrival and the fact that Nikolaj bore the mark of the “Egg of Coot” on the palm of his left hand.  The “Egg” is apparently just one of Blackmoor’s many enemies massing forces on her borders in the absence of the King. 

However, the party managed to pass examination under the light of Ixion earning their release to the Inn’s common area and baffling the Fetch.  They are trying to find the King in the few days before Blackmoor is sacked and they along with it. 

Needless to say, the party has already made an impression on the “guests” of the Comeback Inn and learned some useful information:

  • The comely lass Alwyn revealed to Earos, after strenuous questioning, that Marfedlt the Barbarian once famously robbed the Merchant Guild of Maus.  She never did find her purse, leaving Earos to conclude she is, in fact, broke.
  • Nikolaj learned from the beady-eyed, rodent-faced Miklos that Scotty Debelfry is the master of the Thieves Guild of Maus and knows the value of a hostage.
  • Arwan met two Sellswords in the employ of said Scotty Debelfry who claimed to know naught of the King’s disappearance.

It remains to be seen if the party will recover the King in time for him to rally his forces and strike fear into Blackmoor’s vulturous enemies.  Then, they may be able to figure out if they can return to their own time and those that would miss them.

XP is awarded as follows:

10th session –700XP (total all sessions: 5450)

"Vanished like a coin in grey ooze."

There and Blackmoor Again
Fury of the Immortals

Campaign Journal – Yarthmont 9, 1002AC

Of all the strange things that happened after the party set sail from Trintan, the strangest may have been finding a well-stocked, functional inn in the middle of The Broken Lands atop a lonely rock promontory.   It would have seemed almost new, except for the thick layer of dirt covering the outside and thick layer of dust covering the inside – and the dead orcs and suicide victim just inside the door.  Not feeling squeamish, the exhausted, dehydrated, and hungry party relished the fresh water behind the bar and food inside the pantry. 

However, while the food and water could erase their hunger and thirst, it could not erase the melancholy they felt at the loss of Erith and Osfric – Erith crushed to death on the beach by the wreckage of the Calypso and Osfric torn to pieces by one of the Hideous Crustacean Creatures that emerged from the portal opened by a bolt of eldritch lightening striking the Fire Opal Eye

The party made a desperate effort to save Osfric before being forced to flee through a crevasse in a nearby rock wall.  The party spent the next five days searching for food, water and a way out of The Broken Lands and away from the ominous camp fires smudging the sky above the plateau to the north.

Once in the inn, where they appear trapped, both a suicide note and Niko’s commune with the Eye told the party of a gate or portal below the inn – one warning them away and the other telling them it is the inn’s only exit. 

Strangely, this inn that bears the same name as the ancient kingdom that supplied the Old Coins in the party’s possession – Blackmoor – is yet another example of a possible interplanar anomaly in and around The Broken Lands.  Other planar irregularities included the Mirror Shield, which somehow trapped Rheddrian within a pocket dimension, the portal opened by the Eye, The Fire Opal Eye itself, which seems to enable slipping between planes, and the Horrific Floating Brain Creature and Hideous Crustacean Creatures that were in proximity to those gateways.

While the party rests to prepare for searching for the inn’s gate, they will have time to ponder these mysteries and consider the Kota-Hutan elder’s warning that Balthac the Dragon Slayer, the Mirror Shield’s previous owner, turned to worshipping evil entities, that creatures bearing the black sun marking lust after power, personal gain and evil and that the Statuette they found in Corran Keep is an unusual representation of the Immortal Rad

XP is awarded as follows:

9th session –1500XP (total all sessions: 4750)

"We are stalking the Prophet." (Ylari: we are well and truly lost)

Two to Four Weddings and a Funeral
Fury of the Immortals

Campaign Journal – Flaurmont 29, 1002AC

Emerging from the Gray Mountain into the bright Flaurmont sun and the scent of spring flowers, it was clear to the party that they had spent the better part of a day underground.  But, their venture had been fruitful and gave the villagers of Kota-Hutan much to celebrate -

Rahasia reunited with her betrothed Hasaniel, who was only slightly worse for the wear, the couple’s dowry returned, the maidens rescued, the villagers’ stolen treasure repaid, The Rahib destroyed, the witches banished, the Fire Opal Eye recovered, and Elyas’ treasure reclaimed. 

Of course, the announcement of the engagement of the willowy, blonde maiden Sylvana (of barely 100 years) to the scar-faced swashbuckler Arwan gave further reason for joy.   All the village was in attendance, except for Miryala who was still recuperating from her “rescue.”

Still, during the festivities, it was hard for the adventurers to not ponder the eerie similarities between the Gray Mountain and Corran Keep; even though the places are on opposite sides of The Broken Lands

The party can contemplate these enigmas as they count the treasure recovered from Elyas’ Tower:

  • The Rahib’s enchanted mace +1
  • An elaborately carved longbow that appears to be of elven make
  • 4 greatswords
  • Coins totaling 8692 GP
  • Gems worth 850GP
  • A potion of gaseous form
  • And, of course, the Fire Opal Eye

Feeling grateful at his reunion and under the influence of elven wine (which is better than the Barovian wine found in the Temple), Hasaniel offers the party the choice of one item from his dowry:

  • the snake staff
  • a ring that gives the wearer influence over all manner of beasts, or
  • his enchanted longsword +1

The party will need to decide whether they will share any of their loot or further adventures with their companions Filandriel and Baik Telor, who shared their danger.

As the dim light under the forest canopy fades, the gentle music dies down, the drink stops flowing and the elves of Kota-Hutan begin to retire to their delicate dwellings nestled amongst the leaves of the trees, all that remains to the party is decide whether where they will go next:

  • They still have the Gnoll Map to “Firestorm Peak”
  • The commission to meet Jeddarin Corran in Corunglain in a matter of days
  • And, a village elder mentioned The Rahib may be connected to disturbing news that reached the village of a sickness taken hold among the Trees of Life of Alfheim
Niko earns an Inspiration for figuring out the teleport maze and what to do with the Eye to banish the witches.
XP is awarded as follows:

8th session –650XP (total all sessions: 3250)

"Dragon's eyes on us." (Description of an ominous feeling, common around Altan Tepes range.)


Girls Interrupted
Fury of the Immortals
Campaign Journal – Flaurmont 29 1002 AC

Before their exploration of Elyas' tower was abruptly cut short by the bellowings of an ogre, the party managed to locate yet another straying elfin maid.  She crept upon them as they gingerly poked about a recently used kitchen.    Introducing herself as the missing Merissa, the party recognized her from the sketch provided by the villagers of Kota-Hutan.

Relying on Hasaniel's confirmation, the party agreed to let her lead them to a magical lift that could take them 1000 feet deeper into the tower and to the missing Sylvana – the remaining captive.  Suspecting something awry with the stiffness of her movements, Arwan insisted Merissa accompany the party further below, rather than remain with Miryala. 

Next to the lift, she leaned close to Arwan to whisper sweet words into his ear hoping to convince him to change his mind.   Rejecting the embrace of the young, auburn-haired elf girl, Arwan surprised all present by crashing the hilt of his sword into the side of her head.  In the ensuing fight, her feline companion leapt to her defense and she managed to unleash a few magical bolts wounding many in the party.   Earos brought the panther low while Arwan and Nikolaj subdued the girl.  Convinced she housed one of the witches of infamous legend, they deposited "Merissa" and her panther in a cell not too far from Miryala.

Before descending further into the tower, the party determined to leave no ambush unturned on the top floor in the search for the powerful talisman bequeathed to Hasaniel by Rahasia's father.   Doing battle with roaming orcs, dog-sized rats and a gelatinous, acidic cube, the party was slowly worn down.  Only a well aimed sonic blast sung into existence by Earos saved Arwan from being completely dissolved by the cube.  Given their state, the party has decided to rest before delving deeper.

There is no XP awarded, as the session was not completed.

Earos earns an inspiration for saving his companion's life.

".. and dragons only have a passing fondness for gold."  (an expression of disbelief)


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